Description: Virtual reality (VR) is a powerful tool for education, training, and developing new forms of entertainment. In this monograph, I examine the world of virtual karting through the lens of the Kart VR Evolution attraction, which transports the player into a dynamic racing world of the future. Kart VR is a synthesis of cutting-edge technologies, from self-balancing scooters to virtual reality headsets. I will explore the technological aspects of the project, its innovative solutions, competitive advantages, and prospects for market development. Particular attention will be paid to the socio-ethical aspects of using this technology. This monograph is addressed to developers, engineers, researchers, and anyone interested in modern technologies and their application in various fields. I share the deep knowledge and practical experience gained while creating this unique project in the field of virtual reality.